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These caves are chilly and humid, with air that smells of rotting meat and sulphur. Tiny footprints mix with the tread of armored boots in the wet stone on the cavern floor. A fine place for a hideout... but whose hideout, you can't be certain.

The Mercenaries' Cave is reached from The High Road.

Quests

NPCs

Enemies

Unique Items

  • Brewbank's Family Shield
  • Elven Antique - Obtained from (NPC NAME)
  • Litany - Looted from (NPC NAME)
  • Ornate Goblin Scepter - Obtained from the Mercenary Thief
  • Red Tiger Boots - On the ground (requires Search) near the Tattered Note
  • Tempest Staff - In the chest in the room with the Mercenary Thief (Requires verification)

Notes

Singed Parchment

Found in a fireplace in the dungeon.

"Though it's much too charred to read, you can make out a strange symbol that resembles a fist with an eye on it. This may be the symbol of Helm."

Tattered Note

Found on a table.

"Partial payment has already been made to our "friend" Martumal in the caravan. He plans to meet with us early tomorrow morning before the attack to collect his final payment. Make preparations to ensure he gets his due."

Mercenary Contract

"This contact guarantees the payment of no less than 5000 gold for use of manpower and resources of the Snarling Fang mercenary company by the Knights of the Gilded Eye. All members of the Order of the Burning Dawn are to be eliminated without prejudice, though detainees may be requested by the onsite liaison. All final decisions fall to the liaison on site. Mercenaries are no permitted to make "judgement calls" on any individuals or tactics.

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